Universal Pictures Trademarks New Video Game ‘Jurassic World Aftermath’!

In 2016 Perfect World Entertainment were in development on a new video game titled Jurassic World Survivor, which was rumoured to take place immediately after the events in Jurassic World. The game was described as an open world third person survival game taking place on Isla Nublar. However, it wasn’t long before we learned that the game had ceased development.


Development footage of the cancelled game ‘Jurassic World Survivor’

This certainly is nothing new to Jurassic fans who are all too familiar with video game cancellations, but don’t get too sad just yet. Universal Pictures have now registered a new trademark – Jurassic World Aftermath, which is also for a video game. The application was filed on 14th April and appears to be strikingly similar to the trademark for Survivor.

The description provided to the USPTO for JURASSIC WORLD AFTERMATH is Recorded interactive multi-media software for playing games; downloadable interactive multi-media software for playing games; downloadable software in the nature of a mobile application for playing games and accessing entertainment content for use with computers, portable handheld digital electronic communication devices, mobile devices, wired and wireless communication devices, and video game consoles; recorded computer game software for wireless and electronic mobile devices, mobile phones, hand-held electronic devices, and video game consoles; downloadable computer game software for wireless and electronic mobile devices, mobile phones, hand-held electronic devices, and video game consoles; computer game discs; video game discs; wireless communication devices and wireless communication systems comprised of computer hardware and recorded software for the transmission of audio, voice, and images; recorded computer virtual reality game software; downloadable virtual reality game software.

We’re going to hazard a guess that Aftermath is what Survivor has become, and that the game will follow a similar story to what we came to learn about it’s predecessor. As the previous developer of ‘Survivor’ Cryptic Studios Seattle has closed, we’re unsure how much content from that game can be utilized, but logically speaking they may be picking up from where Cryptic left off. No word on a developer at this point, but word is some well known studios were exploring the Jurassic IP over the last year or so.

The domain name JurassicWorldAftermath.com was also registered on 14th April, the same day as the trademark, however the owner of this domain cannot be verified at this time.

We know very little about the game, but what we came to learn about Jurassic World Survivor was that it was an open world third person survival game that takes place on Isla Nublar, shortly after the events in Jurassic World. The game centered around player-created characters that have to survive the subsequent carnage that the Indominus Rex created on the island.

The story may have changed and this may be a completely different game, but the title alone leads us to believe this video game will indeed take place after the events seen in Jurassic World.

Stay tuned to Jurassic Outpost for more on this upcoming video game and be sure to sound off in the comments below (except for you Ben) on what you’d like to see in a Jurassic World video game!

Sources: Trademarkia

Jurassic World Evolution Joins ‘Games With Gold’ Lineup on Xbox for December

Jurassic World Evolution - Raptor Image

The recent announcement of the ‘Return to Jurassic Park’ DLC for Jurassic World Evolution has been an exciting one for gamers who are fans of the Jurassic franchise. There is, however, more exciting news – and a special Christmas treat for Xbox gamers yet to check out the latest entry in the Jurassic World series of videogames.

Announced recently by Xbox’s very own Major Nelson over on Twitter, Evolution will be joining ‘Insane Robots’, ‘Toy Story 3’ and ‘Castlevania: Mirror of Fate’ as one of the FREE videogames available to Xbox Gold members this December.

Games with Gold - Jurassic World Evolution

If you haven’t played the Jurassic adventure by Frontier Developments, and are an Xbox player, then we HIGHLY recommend going away and installing this game whilst it is free! The best thing about Games with Gold is the fact that you keep the games you download – meaning once you download Evolution, you will keep it forever. So, if you’re an Xbox player, make sure you download this game between December 16th and January 15th, and share your Park Builds with us on Social Media!

Jurassic World Evolution - Ceratosaurus

Excited to play the game for the first time? Currently enjoying the Return to Jurassic Park DLC? Sound off in the comments below, and stay tuned for the latest news on Jurassic World Evolution.

‘Jurassic World Evolution: Return to Jurassic Park’ Launch Trailer | Out Now!

Welcome back to Jurassic Park! The brand new classic Jurassic DLC based upon the first three films is now available on Xbox, PlayStation, and PC — check out the launch trailer below, and read on for more details!

Join Dr. Alan Grant, Dr. Ellie Sattler and Dr. Ian Malcolm on Isla Nublar, in an all new storyline where you’ll rebuild and open the greatest attraction on earth, Jurassic Park. Use your skill as an expert park manager to overcome intriguing new challenges, and show the world you’ve got what it takes to handle the heat when life finds a way!

For anyone who may have missed our previous announcement, this fantastic new expansion pack contains a whole host a brand new story missions, classic buildings inspired by film, dinosaur skins you’ll most definitely recognize and much more! Don’t forget, Jurassic World Evolution: Return to Jurassic Park comes alongside free update 1.12, with features that have been highly requested from the community like new Ranger team functions and a restroom requirement for guests.

Jurassic World Evolution: Return to Jurassic Park launches today on Steam, Playstation 4 and Xbox One for £15.99 ($19.99, €19.99).

Perhaps the most exciting bit of news is that Sam Neill, Laura Dern, and Jeff Goldblum have returned to voice the roles of Dr’s Alan Grant, Ellie Sattler, and Ian Malcolm respectively. They’re intregal to this altnernate cannon story where after the fateful events of the first film, they return to the islands and help Hammond rebuild. This time it will be flawless.

Stay tuned, as our review will be coming as soon as we’ve spent enough time with the game and completed its story!

Will you be picking up the ‘Return to Jurassic Park’ DLC, and what do you hope it adds to Jurassic World Evolution? Sound off in the comments below, and as always, stay tuned for the latest news!


Jurassic World Evolution ‘Raptor Squad’ DLC Coming Tomorrow!

If you’re dying for some new Jurassic World Evolution content prior to the December 10th ‘Return to Jurassic Park’ DLC, Frontier has you covered. Coming tomorrow, a new DLC pack will be available for purchase at $1.99 adding the Jurassic World ‘Raptor Squad’ – Blue, Charlie, Delta, and Echo!

Become the Alpha with the brand new Jurassic World Evolution: Raptor Squad Skin Collection, the complete skin set of the original Jurassic World Velociraptors! With this pack you’ll gain access to new, unlockable genes which will allow you to incubate Velociraptors with these fantastic new skins.

The Jurassic World Evolution: Raptor Squad Skin Collection is coming 26 November on Steam, Xbox One and Playstation for £1.49/€1.99/$1.99 (prices may vary depending on your region and platform).

The iconic pack of Velociraptors have been long requested since the launch of the game, with fans eager to add the squad to their park since before release. This perhaps is a point worth mentioning – this pack only adds new skins for existing dinosaurs, which felt missing from the core release, and probably should be free. With so much paid DLC already released for the game, and even more on its way, this feels like a bit of a grift instead of a gift. But I digress.

The skins themselves are fantastic, clearly built directly from ILM’s files, and offer the best look at these fan favorite dinosaurs since the 2015 film. As a huge fan of Delta myself, I cannot wait to see her up close, in all her glory.

Will you be purchasing the DLC pack, or would you rather wait to see if this release is ever given for free or bundled with larger DLC packs? Sound off in the comments below, and as always, stay tuned for the latest news!


Everything You Need to Know About Jurassic World Evolution’s ‘Return to Jurassic Park’ DLC!

Return to Jurassic Park - Jurassic Park Raptor Paddock Image

It is safe to say that for years, fans of the original Jurassic Park have yearned to dive back in and explore the original 1993 park which we saw on Isla Nublar. Last year’s entry into the long-running film series, Jurassic World: Fallen Kingdom, provided a tantalising taste of the original park as we discovered a large-scale model in Benjamin Lockwood’s Manor. Now, however, Frontier Developments have gone one step further, providing fans with an opportunity to fully immerse themselves in the sights and scenes of a 1993 Jurassic Park in the form of their new DLC, Jurassic World Evolution: Return to Jurassic Park, which will release this December.

Return to Jurassic Park - Brachiosaurus and JP Jeep

This DLC is set to embrace the roots of the franchise itself – with new buildings and attractions which feel inspired by the classic source material, and other great entries into the franchise like Jurassic Park: Operation Genesis. The new DLC will add an assortment of fantastic new features – including new buildings like the classic Visitor Centre from the original film, alongside an Aviary which draws heavy inspiration from the design we see occupying Isla Sorna within the second and third Jurassic Park films. Both these buildings promise to breathe some heavy nostalgia into the parks which we will be able to create as part of this DLC – but they also tease something even better which is coming in this DLC.

Return to Jurassic Park - Interior of Aviary

Yes, that’s right – Pteranodons are finally joining the Jurassic World: Evolution line-up as the first aerial reptiles to become a part of our parks. Aerial animals are a feature which have been requested since the game’s debut, so it is incredibly exciting for fans to finally see them being introduced in the form of a Pteranodon. Whilst we are unsure as to how exactly these animals will function, it is safe to say that these creatures will be positioned inside the Aviary itself unlike other dinosaurs within the game – so it will be interesting to see if other Aerial Reptiles are added in the future!

Green Buck T-Rex Skin with New Model

Another exciting addition is the Compsognathus – a BRAND NEW dinosaur which will be one of the smallest animals to join the in-game roster. This game has been highly requested – especially after its return in Fallen Kingdom. Information suggests that this animal have free-roaming behaviours different to other dinosaurs, so it is exciting to see how this dinosaur will stand out from the crowd. The DLC will also introduce several other new elements – including a seven-mission story mode which will bring Dr Alan Grant, Dr Ellie Sattler and Dr Ian Malcolm back to both Isla Nublar and Isla Sorna after the events of the 1993 film. Yes, the Jurassic Park trio will be voiced by Sam Neill, Laura Dern, and Jeff Goldblum respectively.

It has also been confirmed that a brand-new 1993 overlay will be introduced – adding new dinosaur models, textures for buildings and other details which will augment your JWE experience. This overlay will be available in all sandboxes, although it sounds as though Jurassic Park and Jurassic World objects and styles will not be able to be mixed together at this stage. That said, the DLC will still provide a brand-new avenue for play.

There is a lot to take in from the little information and pictures released. The iconic Ford Explorers appear in a picture, the Triceratops has a new skin and model that is JP accurate, the Stegosaurus has a brand new model and skin to match its Lost World appearance, and the Jurassic Park 3 Brachiosaurs also appear! With any luck, the DLC will also include the Velociraptor variants from both Lost World and Jurassic Park 3 – plus we’re crossing our fingers for Pternodons from Lost World and Jurassic World to flesh out the aviary!

This comes alongside a brand-new FREE update for JWE players, which will introduce a couple of fan-requested features alongside some bug fixes and other elements. These include the ability to place down toilets for your park visitors, and the ability for Ranger Team vehicles to be damaged by dinosaurs. Both new features, alongside others which we are no-doubt yet to uncover, promise to inject even more new energy and life into this game as it continues to grow and evolve.

Check out the full trailer for the upcoming DLC below.

There is also a new Species Profile now live for the DLC, which you can find here:

We’re very excited to get our hands on this new DLC! How do you feel about returning to Jurassic Park? Are you excited to revisit a 1993 Isla Nublar? Let us know if you’ll be playing Return to Jurassic Park on the 10th of December!

Source: Frontier Developments

Jurassic World and Soft-Canon: a Counteractive and Convoluted Conundrum

This article is a guest contribution by Thomas Fishenden.

When it comes to the Jurassic Park franchise, it is safe to say that there has been a lot of world building over the duration of the five installments which Universal Studios have produced. It is certainly safe to say that a lot has been added to the franchise over the years. The films have added new locations and new animals and characters, whilst the secondary materials – such as the viral marketing – have aimed to add in more continuity between the sequel installments. Canon, however, has not always been maintained – and there have always been issues which have plagued the Jurassic franchise and the continuity it shares between its various outings. We have seen Universal and Colin Trevorrow take steps towards addressing these issues in recent years – but unfortunately, a recent announcement during the press for Jurassic World: The Live Tour has us concerned about the future canonical consistencies within the franchise.

In the past, Colin Trevorrow has stated that he is the overseer of the franchise – and would oversee issues, such as Canon, moving forwards to ensure better continuity and cohesion across the property in the future. This had many of us excited, as it seemed to indicate that both Colin and the studio behind him were willing to take meaningful steps towards building a much more coherent cinematic universe. Indeed, it appeared that the Jurassic franchise would take a similar approach to other great franchises like Star Wars and Marvel, building outwards with meaningful connections to the very core pillars which first established the franchise. For a while, this seemed to hold true – with inconsistencies around the geography of the Isla Nublar report in both Jurassic World and Jurassic World: Fallen Kingdom openly addressed by the director, who proceeded to work with the team behind the viral marketing and surrounding canonical materials (Chaos Theorem) to build a meaningful explanation which alleviated the canon-breaking implications that the change in island geography had. Furthermore, the team working behind the scenes had the opportunity to build upon the background of the franchise – adding in new implications for the canon which alleviated some of the strained connections that the narratives of the more recent films had. It is safe to say that the Dinosaur Protection Group website, and other subsequent ventures, did a lot to build upon the canon in meaningful ways – addressing the concerns of long term fans and creating much more of a cinematic ‘universe’ than we had ever seen for the franchise before.

Whilst the Dinosaur Protection Group faded into obscurity after the cinematic debut of Fallen Kingdom, it appeared canon would continue to grow and expand within the franchise. This brings us to Jurassic World: The Live Tour. Press Events for the tour (see Chris’s coverage from an event in April of this year) got fans excited – with a clear focus on developing a story which could fit within the confines of a pre-established Jurassic World narrative. Indeed, whilst some of the live show would build upon the back of the blockbuster film, showcasing the Indominus rampage on Isla Nublar, the clear majority was stated to be a brand-new story exploring a top-secret InGen Facility in Chile. The story follows Doctor Kate Walker, who was working with dinosaurs in a similar behavioral capacity to Owen Grady, and has essentially been pitched as the other half of the IBRIS project which we see on screen within Jurassic World. This, again, is a project which has always been relatively secretive on-screen, so fans were excited to be able to learn even more about this new piece of lore which was sure to build upon the fundamental ideals explored within the first Jurassic World film. Anticipation was high – and this was only exasperated further by the debut of Battle at Big Rock, which explored more new characters within the same universe, after the events of Fallen Kingdom.

Unfortunately, however, it seems that the story continuity will not last.

Fast forward to the start of November, when the Live Tour is kicking off with its worldwide premiere. Colin was interviewed by the Social Media team working on behalf of Feld Entertainment., and in an Instagram story on the official tour account, Colin was asked where the events of the show fit within the timeline of Jurassic World. His response was as follows:

“We have something we call soft canon – which is that it happens, but it also exists within its own space. You know, Feld’s writers and creators made a new and original story which exists within the context of Jurassic World and I think people are really going to love it.”

This statement is great when we consider how passionate Colin is for the franchise, and it is nice to see how excited he is about the live show – but it also poses a very real problem for the franchise moving forwards. That statement of ‘soft-canon’, and the careful phrasing of this show ‘existing within the context of Jurassic World’, has set alarm bells ringing for many fans – suggesting that the show may not be a meaningful fit within the pre-determined canon of the franchise, as was previously implied. Soft-canon itself is an alarming phrase, considering its what ‘Jurassic World Evolution’ is described as — something that is not canon at all, but adheres to the rules of the universal while carving out its alternate reality.

This becomes problematic as a universe which is built without canon in mind can very quickly crumble and implode if not handle with a degree of oversight and brand management. Disney know this all too well – and it is the reason why the Star Wars Expanded Universe is now referred to as ‘Legends’. Here, Disney told too many stories which conflicted with one another and posed potential problems for the canons of the franchise so they had to restart this from the ground up and discount any of their old stories as being non-canon unless reintroduced into modern films or properties. Whilst this soured many Star Wars fans, Disney could get away with this because of the sheer scale and scope of Star Wars and its fan-base, with many more pre-established stories already under the franchise’s belt. Jurassic, in contrast, is a relatively new and expanding franchise with a smaller fan base, and so the movements made to grow the brand really need to be considered and thoughtful to connect with audiences and build a meaningful and consistent fan base. Therefore, the term ‘soft canon’ being thrown out so early in the growth of the franchise has both I and many other Jurassic fans concerned about the future direction of the franchise.

It should also be noted that Star War’s non-canon ‘legends’ media only consists of expanded fiction that came out prior to The Force Awakens. Everything since then has been carefully cultivated to fit within the ever expanding galaxy, working with their brand team, writers, and directors as to not contradict the films, but add to them all while telling their own stories. Why Jurassic cannot do this, especially given their stable creative team, and smaller universe size, is a frustrating mystery.

Whilst I appreciate that it is hard to canonise a Live Tour (other properties like ‘Marvel Universe Live’ opted to tell entirely separate stories), I think straddling the line between canon and ‘soft canon’ is an attempt for Jurassic to have its cake and eat it too. Whilst it’s a humble attempt at developing upon the IP, I feel that it misses the mark and misses what fans have truly been clamoring for – which are stories which will have larger impacts on the overall franchise whilst enabling them to connect with these characters and these stories in much more meaningful ways. The attitude of utilizing ‘soft canon’ poses a worry for fans, as it brings into question upcoming properties like Camp Cretaceous, and where they will stand in terms of both canon and impact on the other properties within the franchise. Whilst there is certainly an argument for these being more children’s tailored properties, it is important to note that even in that regard a canonical middle ground is achievable. Take, for example, Star Wars: The Clone Wars. This property found a way to tell stories within a pre-existing universe whilst not damaging canon. In fact, Clone Wars could build upon the pre-established in interesting and meaningful ways – connecting with both older and younger fans alike. This was due not only to the creative vision of Dave Filoni, but also due to the creative oversight and brand consistency which Disney and the Star Wars team had in place – and something which Jurassic seems to be sorely missing at this moment in time.

For the Jurassic World Live Tour, the format itself doesn’t entirely mesh with real world antics – so we understand that the action and context that which the story plays out may not be 1:1 to canon. But there is no reasons the overarching story itself of Dr. Kate Walker, InGens facility in Chile, and the events that subsequently played out cannot be canon. A simple “The story is canon, the action within and execution of it is soft canon” would be far more understandable. It was stated numerous times that Colin Trevorrow was involved from the start to make sure the story is hard canon. So what happened?

Make no mistake – I, and many others, are excited for new stories to be explored within the Jurassic universe. Many of us have clamoured for more from this brand for years, so the fact that we are finally getting this is exciting, and is a true testament to the creative passion of individuals like Colin Trevorrow. But, with that said, oversight is important too – and it’s important that this is built into a brand with solid foundations so that these stories can continue to be told for years to come. With that in mind, an organisation like Chaos Theorem or someone else altogether really need to be empowered to get more involved in the day-to-day canon of this universe, so that we can finally have something which feels cohesive. Continuity has always been a matter of discussion for Jurassic – and in some ways, poor continuity adds to the charm of these films. But, if Jurassic is to ever grow into a franchise with the power to do more than beat back other big names at the box office, then it is crucial that canon is considered, and that the time is taken to build a rich universe for these stories to take place within.

What do you all think? Where do you stand on canon in cinema, and is it important to you that these side projects tie in? Sound of in the comments below!


‘Battle at Big Rock’ Nasutoceratops Added to Jurassic World Evolution!

Jurassic World Evolution has received free update 1.9 today, which enacts various bug fixes and adds an exciting new dinosaur to the game: the Battle at Big Rock Nasutoceratops! Evolution provides the best look yet at the brand new Ceratopsians design, which is the perfect mix of rugged and majestic.

Check out the trailer below!

This can be added to the long list of Battle at Big Rock tie-ins which have been released without the short film being acknowledged. This list includes a retracted update to Jurassic World Alive, Mattel toys being released in May of this year, and Takara Tomy toys being released recently. It’c clear Big Rock is meant to be a big deal with all the tie-ins, however the silence about the project itself remains deafening.

While the trailer doesn’t mention the short film, upon installing the update and booting up the game you’re met with this message (courtesy of Twitter user Ikkviper):

Does this mean Battle at Big Rock will be announced and released soon? We’re keeping our fingers crossed, but are not holding our breath. Something is going on behind the scenes, and while we hope it’s good news, Jurassic has long been plagued by mysterious cancellations that have us all a little wary.

As of this time, the redesigned Allosaurus from Big Rock (which had an animatronic made by Legacy Effects for the short) has not been added to the game. It’s unclear if Frontier plans to add it to the game, or keep their older Allosaurus design, which was also different from Fallen Kingdom.

Are you a fan of the Nasutoceratops design, and do you think Big Rock will be released soon? Sound off in the comments below and let us know your thoughts!


‘Jurassic World Alive’ Expands with Exciting New Sanctuaries Update!

The ‘Jurassic World Alive’ released their 1.8 update, which now includes Sanctuaries!

In the game, the DPG uses Sanctuaries as safe places to feed and care for prehistoric creatures. You can feed, interact, and play with any of creatures that are placed in a Sanctuary. Feeding time includes goats for the carnivores, while herbivores get bunches of greens! He’s gonna eat the goat?!

While not indicative of gameplay, the live-action CG dinosaurs in the ad are quite exciting – it’s rare for Jurassic to see film quality visuals in expanded materials, and we’ll happily take more like it! Now if only they’d feature some of the more obscure dinosaurs from the films that we didn’t get to spend as much time with. For a real look at the update, check out the images below!

The DPG has built dinosaur Sanctuaries all over the world to help DPG members protect and care for their creatures. Place your creatures in these Sanctuaries to feed, play, and interact with them, then collect their DNA. Work together with other players to improve your Sanctuaries, care for each other’s creatures, and get more rewards!

Work with other DPG members to care for the creatures to receive DNA and rewards that help level up the Sanctuaries. This allows players to get up close and personal with their dinosaurs, and build a more authentic relationship with their digital prehistoric friends. Being able to play and feed the creatures makes the Sanctuaries feel a bit like a Jurassic Tamagotchi!

In other ‘Alive’ news, the ‘Battle at Big Rock’ Allosaurus and Nasutoceratops will be coming to the game in a future release! A first look was dropped on Twitter earlier this week:

While the Nasutoceratops looks to be an incredible addition to the Jurassic roster, we’re not so sure about that “Allosaurus” – in fact there has been some speculation online that it may not be an Allosaurus at all, as it doesn’t look anything like the species in question. However, the game labels it as such, and it does match the equally non-Allosaur Mattel toy. If Big Rock does feature that design, it means the Allosaurus design attempts are 0/2, but maybe third time is the charm with Jurassic World 3?

Design issues aside, we’re even more intrigued by what Battle at Big Rock may be – from toys to game tie ins, it’s being treated more and more like the films themselves, and not just a simply web feature. Even stranger is how the external media is being released, but nothing has been officially announced. We’re not sure what is going on, but we are excited!

If you play Jurassic World Alive, are you enjoying the Sanctuaries? Also, what new features would you like to see added to the game? Let us know in the comments!

Jurassic World Evolution Announces All-New ‘Fallen Kingdom’ Inspired Story Expansion | Claire’s Sanctuary

Prepare to return to Isla Nublar this June, and save the dinosaurs from extinction. Frontier Developments have announced an all new DLC expansion for Jurassic World Evolution titled Claire’s Sanctuary. The ‘Sanctuary’ story expansion is inspired by the events of Fallen Kingdom, and focuses on saving the dinosaurs from the imminent Mount Sibo induced extinction, relocating them to Sanctuary Island.

Watch the trailer below, and read on for all the details!

The Jurassic World Evolution experience just got bigger and the stakes are higher than ever.

With Jurassic World Evolution: Claire’s Sanctuary, you’ll embark on an exciting campaign with a thrilling storyline never before explored! This expansion pack features a whole host of new missions, dinosaurs, locations and loads more waiting to be unlocked by you on the islands.

Time is running out as the once dormant Mt. Sibo is expected to erupt at any minute and is threatening to send the dinosaurs of Isla Nublar back to extinction. Leap into action with Claire Dearing, voiced by Bryce Dallas Howard, as you work together on this rescue mission to save these magnificent creatures.

In addition to the exciting new narrative in Jurassic World Evolution, you’ll also gain access to three incredible new dinosaurs:

  • Albertosaurus – a large tyrannosaur with distinctive short, bony crests above the eyes and two extremely powerful legs
  • Euplocephalus – meaning “well-armoured head”, referring to its wide skull and toothless beak
  • Ouranosaurus – a powerfully built herbivore with a flat, duck-billed snout. This dinosaur had a thick muscular sail on its back going from the base of its neck to the very tip of its tail.

Dinosaurs aren’t the only addition though. Now, there are brand new Paleobotany mechanics that allow you to research and grow new plants using the new Greenhouse building. You’ll be able to serve your dinosaurs their favourite meals to increase their lifespan and prestige while making them feel more at home in the environment.

With an all new Isla Nublar play space, the addition of Sanctuary Island, Paleobotany, new dinosaurs, and more, this expansion promises to add fun for players of all interests! You may recognize the new off-road vehicle ride as the Gallimimus Valley tour vehicle, as seen in Jurassic World, which is quite a fun new addition. I’m particularly excited to visit Sanctuary Island, and learn more about this elusive island, as the film never explored it due to Mill’s dino-auction betrayal.

Alongside ‘Claire’s Sanctuary’, Jurassic World Evolution will be releasing a free update with many exciting, fan requested features as well.

  • Terrain and Scenery Items – Place new rocks, trees and shrubs in your dinosaur habitats or change the terrain from grass to dirt on some islands!
  • Spinosaurid Care – Spinosaurids are receiving some care refinement with the addition of wetlands to represent their swamp and coastal environments, plus new fish feeders!
  • Gyrosphere Improvements – We’ve made some changes to allow gyrospheres to pass through enclosure fences by adding automatic gates, so now you can wow your guests with a park-wide tour of all of your exhibits!
  • And more!

Jurassic World Evolution: Claire’s Sanctuary will launch alongside our free update 1.8 on 18 June 2019 and will be available to download from Steam, PlayStation or the Xbox Store for £12.99/$14.99 (price may vary per platform and region). This pack is entirely optional for you to purchase, as update 1.8 will include these new features and will launch for free for all players. Please note you will need to own the base game in order to play.

What are you looking forward to the most in these upcoming Jurassic World Evolution expansions, and what changes or additions do you want to see come to Jurassic World Evolution in the future? Sound off in the comments below, and as always, stay tuned to Jurassic Outpost for everything Jurassic!


Three New Dinosaurs Hitting ‘Jurassic World Evolution’ Tomorrow with ‘Carnivore Dinosaur Pack’ DLC!

Get ready to boot up those labs, and extract some DNA, as three new species of dinosaur are hitting Jurassic World Evolution tomorrow (April 17th)! Announced on the PlayStation store, this small DLC pack is listed for a price of $8.25 – check out the trailer below!

Unleash three new carnivorous dinosaurs into your park and witness the chaos they create. These menacing predators will challenge any park manager.

• Herrerasaurus has a long narrow skull with lots of serrated teeth for tearing into the flesh of its prey.

• Acrocanthosaurus features large spines running along it’s back giving it a name that translates to “high-spined lizard”. This large muscular theropod is a force to be reckoned with.

• Proceratosaurus may be a small two-legged dinosaur with a distinctive nasal crest but it is also an ancient relative of the mighty Tyrannosaurus Rex!

No word yet if the DLC adds any other new additions to the game, like missions, gameplay tweaks, or otherwise – so stay tuned for potential updates.

Don’t yet have Jurassic World Evolution? Now’s the perfect time to pick up the park management simulator video game which allows you to play on Isla Nublar, Sorna, and the Muertes Archipelago (also known as the five deaths). You can order the game from Amazon today on the Xbox or PlayStation.

The DLC page has yet to be added to any storefront outside of PlayStation, which can be accessed here. Keep your eyes peeled, as it should hit the appropriate marketplaces soon!

What are your thoughts of the new species being added to Jurassic World Evolution, and what types of additions would you like to see added to the game? Sound off in the comments below, and as always, stay tuned to Jurassic Outpost for the latest news!