Mattel’s Jurassic World Comic Con Panel Unveils Huge Assortment of New Toys Coming in 2020!

The dinosaurs of Jurassic World continue to run loose in San Diego, taking over Comic Con, and roaring to life in fantastic new ways. Mattel hosted a Jurassic themed panel today titled “How a Dinosaur was Made”, focusing on the behind the scenes design process before turning the spotlight onto the future toys. Wasting no time, they revealed the theme and title of next years assortment: Primal Attack!

They key art is bold and colorful, with a toxic haziness that screams beautiful but deadly. In true Jurassic fashion, it seems to revolve around the park on Isla Nublar, with fencing not yet destroyed, hinting at the open park era. We’re not sure what this means for potential line lore, but we’re excited by it all the same.

Jurassic World Primal Attack’s play theme is about bringing the dinosaurs to life in their most raw authenticity, giving them fluid and realistic movements, attacks, and roars. This was showcased with their new electronic roaring Carnotaurus, which features a thrashing and biting attack, with a full range of body motion. Check it out in action!


They then moved on to reveal and tease many new dinosaur species, promising a total of 17 entirely new species, with many more brand new toys. In this first image, you can see the three new species they revealed: Edmontosaurus, Alioramus, and Cryolophosaurus (left to right) surrounded by many more dinosaur silhouettes. Within those silhouettes we see what looks to be Sinoceratops, Teratophoneus, Manjungasaurus or Rugops, Sarchosuchus, Callovosaurus, Irritator or Ichthyovenator, Postosuchus, Scutosaurus, what may be a Carcharodontosaurus, and a few more species too hidden to make proper guesses on (could that be a Moschops bottom right?).

They then revealed another image with even more silhouettes, many of which are returning species, though some may be new sculpts. We notice a few obvious species like Tyrannosaurus Rex, Stegosaurus, Triceratops, Tapejara, Dimemorphodon, Minmi, Baryonyx, Styracosaurus, a handful of raptors, and quite a few others, most of which are obscured by one another. Check out the picture below and see what you can spot!

While many of these species are designed just as toys, Mattel did confirm that quite a few will be based upon the upcoming Netflix animated series Jurassic World Camp Cretaceous, and even went as far as showing the previously revealed trailer during the panel. We’re not sure what species are from the new series, but we’re quite excited at the prospect of some brand new canon designs being introduced to the lineup. Outside of the dinosaurs, you may notice a lack of human figures, which Mattel sadly has confirmed that there are no news humans planned for 2020 at this time (outside of potential Amber Collection expansions).

As for other reveals, Mattel gave away a few new toys not yet in stores at the end of the panel: the Battle Damage Spinosaurus, and the Ultimate Battle Damage Baryonyx Breakout set! Check out the pictures below – we’re particularly big fans of the Barynoyx set!

Image via nostalgicadam on Instagram!

While that’s it for new toy reveals, the panel itself kicked off with the making of process for some of the existing toys, as the designers took turns explaining the process. The design portion is a must watch, and we will be sure to highlight it once we have the panel available online, which will also provide more insight into the upcoming Primal Attack toys as Mattel explains the reveals seen in the images!

Personally, I think many of the new species revealed and hinted at are incredibly exciting, and feels like Jurassic Park at its most raw, with many exotic and primal lesser known species taking the stage. The upcoming paint jobs feel more alive, natural, and complex than the past ranges, while remaining exciting and eye grabbing. The only species I’m currently not feeling is the Cryolophosaurus, which is a long necked and agile animal, where as the toy feels stumpier with a less distinguishable shape – however, as it’s only concept art, I’m sure the final design will see some evolution and refinement. I can’t wait to see more, and I’m particularly ecstatic about the endless potential Camp Cretaceous crossovers will offer.

Let’s just all keep our fingers crossed Mattel decides to introduce some new human characters and vehicles into the core line in 2020, as they’re an essential part of what makes Jurassic toys truly come to life.

Are you excited by the new reveals, what species do you think are pictured, and what are you looking forward to the most? Sound off in the comments below, and as always, stay tuned to Jurassic Outpost for all the latest news!


Jurassic Outpost Is Headed To San Diego Comic Con!

Hold on to your butts, everybody! We are more than happy to announce that for the first time ever, Jurassic Outpost is headed to San Diego Comic Con. The year’s premiere event for pop culture and geek fandom is celebrating its 50th iteration of the convention, and organizers are sparing no expense heading into next week. To honor the legacy of the 50th San Diego Comic Con, Jurassic Outpost is following suit as we dive into our first ever Comic Con appearance. The event is a planned to last four days starting on Thursday, July 18, and ending on Sunday, July 21. A special preview night is also scheduled for Wednesday evening on July 17.

Jurassic Outpost writers Samantha Endres and Corey Anderson will be on the ground at the San Diego convention center every day covering all the newest Jurassic updates Comic Con has to offer, from new toy releases to interviews with Jurassic VIPs. The event is rife with opportunities and our team is dedicated to reporting as much as possible over the course of next week. If you happen to spot either of our writers waiting in a line or wandering the convention floor, feel free to stop and say hello!

We are also excited to announce that we are bringing some exclusive prizes to give to fans and followers at this year’s San Diego Comic Con. If you or someone you know will be at in San Diego this week, be sure to follow Jurassic Outpost on Twitter for some exciting announcements about our giveaways from the Con. Trust us, these giveaways are not something you will want to miss. Keep your eyes peeled for some scavenger hunt locations as we drop our prizes outside the convention center. You may even be able to snag a poster signed by Jurassic World director Colin Trevorrow if you’re quick enough!

Do you have anything you would like to see us cover at San Diego Comic Con? Comment below and we will try our best to bring you the latest and greatest SDCC50 has to offer!

 

 

Let’s Talk About the Color of the Jurassic Park Velociraptors (They’re Not Green)

Last August, we took you on a deep dive through the different variants of Velociraptor the Jurassic Park franchise introduced us to over the years. Today, we delve a little further into a specific aspect of the raptors of the first movie to debunk a common misconception that has plagued fans and Universal collaborations for years: the original Jurassic Park Velociraptors were NOT green.

The misconception of the green velociraptor has been perpetuated ever since promotional material from Jurassic Park hit the mainstream in 1993. The main culprit for this fallacy stems from a particular set of photos that most people have stumbled across at one point or another. Here is just a taste of few pictures from that set.

Green Velociraptors? Not quite… read on.

As you can see, these pictures give the raptors a faint, but noticeable, green tint to their skin. This mis-color can be attributed to several factors: blue stage lighting, a set full of green plants, and post-shoot color corrections.

This has been problematic for a variety of reasons, but the issue has really spread like wildfire when it comes to merchandising. Mattel’s recent Legacy Collection has been a hit with casual fans and serious collectors alike, but the toy line is not without its faults. In this case, raptor color is, well…the big one. Take the Muldoon/Raptor figurine set for example. The ill-fated park warden is sporting his signature khaki look, but we cannot say the same about the accompanying Velociraptor.

Green, green, and more green. Since the green raptor promo pictures were some of the most common materials distributed by Universal, it would not be a stretch to speculate that many partners, like Mattel, are pulling the color palettes for their toys directly from those images. Perhaps even Universal believes this is the proper color? The result is a recreation that is not exactly authentic to the source material. And let’s take a look at the SDCC Exclusive Hammond figure that Mattel just announced. See if you can predict where we might take issue with the set.

You guessed it. Another green raptor (and as one commenter comically noted, a stand that resembles “a bowl of guacamole”). Tasty Mexican food similarities aside, the raptor color is the real takeaway. So, while many of you know what we’re about to say, let’s set the record straight. Without any doubt, we can tell you the Jurassic Park raptors were BROWN. Photos unmarred by color corrections or studio lighting reveal exactly how the predators were supposed to look.

Stan Winston’s studio took great care in creating the scariest possible version of the Velociraptor, including the color selection. The finished product was a molted brown color to allow the animals to blend in with the earthy tones of the Costa Rican forest. And you do not just have to take our word for it. The folks over at the Stan Winston School have shared numerous pictures of the original animatronic raptors.

Check it out below!

As you can see, not a hint of green. Just watch the film!

The Winston team put so much work into building the scariest and most advanced and lifelike animatronics on the planet for Jurassic Park, as you can tell from the painstaking details in each figure. In our minds, it’s time we honor the legacy of Stan Winston’s work and get these toy raptors (or any other homages to the original, like potential appearances in Jurassic World Live Tour or Camp Cretaceous) back to the way they were meant to be colored…Brown, inspired by a Leopard.

What do you think about the colors used for the raptors in toy sets? Does the green color bother you? Sound off in the comments below and let us know what you think!

John Hammond Was Killed by Velociraptors in These Newly Unearthed Jurassic Park Storyboards

Although Jurassic Park is now over 26 years old, new stories, art, and secrets continue to be unearthed by its incredibly dedicated and passionate fanbase. This Jurassic June, Jurassic Time has uncovered yet another long-forgotten storyboard from the original Jurassic Park film. It is part of what Jurassic Time dubs as “The Many Deaths Of John Hammond”.

In this newly revealed storyboard page, John Hammond is in Jurassic Park’s control room during the climax when the Raptors have broken out of their pen and have entered the Visitor Center. John Hammond, with an incubator of eggs he plans to take with him upon leaving the park to “save it”, hears Lex screaming downstairs. He opens the door to the control room to help, but is greeted by a Raptor. Hammond falls backward, crashing on a tabletop model of Jurassic Park that is on display in the control room (which was to be very similar to the one we see in Jurassic World: Fallen Kingdom), as the Raptor digs its claws deep into his chest. The incubator shatters to the floor, breaking one of the eggs while another remains unharmed.

Later on, Grant finds Hammond in the control room, barely alive, as he tells Grant that he always knew the “first batch of DNA was too unstable” and that he was looking forward to working with him at the park. He then dies as the two men are framed by the destroyed model of Jurassic Park. Then, the one unharmed egg from before cracks open, revealing an infant Triceratops.

This was one of the many deaths originally planned for John Hammond. In the novel, John Hammond dies while falling down a hill then killed by Compies. In Michael Crichton’s first draft of the screenplay, Hammond is in the Visitor Center when he falls into the destroyed scaffolding after being startled by the twitching corpse of a Raptor. Then, he is finished off by Compies like in the novel. Jurassic Time showed an illustration from this depiction some time ago.

This was then followed by Crichton’s final draft, which featured Hammond being killed by a Raptor while the “Welcome Video” of him is being played behind him, stuttering in an eerie effect as he is being attacked. The next version of his death is the one just described with the tabletop model; originating from a script revision actually tackled by someone else no one has ever known to have penned. But that is another story that will be told another time.

The other versions of his death are of Hammond simply being left behind on the island, either by his choice or by accident. Some art and storyboards of this idea were done by Art Director John Bell, with a version of this scripted in Malia Scotch Marmo’s screenplay that followed both Crichton’s and the one the tabletop Raptor death was from.

However, once David Koepp entered into the picture, it was decided Hammond no longer needed to die. Whether it was because Richard Attenborough was cast or the filmmakers decided it didn’t fit their ever-evolving take on the character remains to be seen. It seems to be a good choice for the version of the character they ended up crafting, but it will always be interesting to see just how his many deaths were once going to be played out.

You can find more rare art and storyboards from Jurassic Park at Jurassic Time, along with an audio memoir of John Hammond read by Richard Attenborough that was adapted from the Lost World game Trespasser. It includes a video version with art by Felipe Humboldt, as pictured above, who also has been uncovering many lost relics of the Jurassic Park films via Behind The Gates.

Huge thanks to to Derrick Davis for providing this article and his great work at Jurassic Time!


Vote Now: Jurassic World Dino Battles ‘March Madness’!

It’s March Madness, and that means bracket polls and online voting.

Inspired by the official Jurassic World ‘Jurassic Battles’, we decided to spice up the variety and make things more difficult (for starters, not pairing off the battles by those already in the films with winners).

Vote Now!

Choose your favorites, or who you think would win logically – there is no wrong way to votes! Our poll notably includes some ‘Jurassic Park’ favorites like Dilophosaurus and Spinosaurus, and is sure to challenge fans with their picks. So what are you waiting for? Round one ends on March 24th, and the finals conclude on the 31st!

Of course, we couldn’t feature every species – and while we love the Mosasaurus, including her just seemed unfair for the competition. Be sure to come back and vote for every round – and as always, stay tuned for everything Jurassic!

Exclusive First Look at Mattel ‘Jurassic World Dino Rivals’ Fall Lineup!

New York Toy Fair may have ended well over a week ago, but that doesn’t mean the reveals have ended! In collaboration with Mattel, we have the first look at some of the upcoming Fall Jurassic World Dino Rivals lineup!

These items are a small sampling of the numerous toys coming out later in the year, which includes multiple new sculpts, species, and repaints! Take a look at the lineup below:

Attack Packs – $7.99

The small Attack Pack assortment will see many great new additions later this year, including the carnivorous Mononykus which is the first fully feathered Jurassic Park dinosaur toy, and the adorable Mussaurus, once believed to be a uniquely small Sauropod due to only juvenile fossils being discovered.

Savage Strike – $9.99

The Savage Strike assortment will continue later in the year, and while its full breadth of species has yet to be unveiled, we have a tease of one of the new items: the Jurassic Park 3 Male Raptor sporting a unique non-film color scheme. While he was slated to release in film colors in 2018, the item was sadly canceled, but thankfully the sculpt lives on here!

Mega Dual Attack – $19.99

Hold on to your butts, as we have the exclusive first look at the Mega Dual Attack Quetzalcoatlus. This magnificent flying reptile is one of the largest flying animals to ever exist, and makes a fantastic new Jurassic World toy. The Quetz can attack with button activated flapping wings and a head strike action!

Be sure to also check out the first look at Mega Dual Attack Amargasaurus via our friends at Collect Jurassic!

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Collect Jurassic has partnered with Mattel to exclusively reveal part of their upcoming Fall figure releases for their Jurassic World Dino Rivals toyline! New entries in the Mega Dual Attack, Attack Pack, and Savage Strike assortments are all on their way in addition to what was revealed during the New York Toy Fair. Without further ado, we can first reveal this Collect Jurassic-exclusive image of the Mega Dual Attack Amargasaurus, as well as images of the Mononykus, Mussasaurus and feathered Velociraptor coming our way. See the full reveals on collectjurassic.com, as well as an exclusive Quetzalcoatlus reveal on @jurassic_outpost! #collectjurassic #matteljurassicworld #jurassicworld #jurassicpark #mattel #exclusivereveal #toys #dinosaurs #toycollector #amargasaurus #mononykus #mussasaurus #velociraptor

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Also coming later this year is the Destroy N Devour Indominus Rex, new Roarivore repaints, Super Colossal Blue, and more! Be sure to check out our Toy Fair coverage for those pictures, and our buying guide for the toys already available!

What new toys are you most excited for? Be sure to sound off in the comments below, and stay tuned for all the latest news!


Toy Fair 2019: Mattel’s Reveals Jurassic World Dino Rivals Line with Indominus Rex and More!

Hold on to your butts, as the first images of Mattel’s 2019 Jurassic World Toy Fair display have come online thanks to WD Toys! Check out the Indominus Rex centric video below, and stay tuned as more details and images surface!

While outside of the Indominus Rex this display is lacking on new sculpts and species, it’s possible more will be revealed as the weekend continues. The 2019 toy line adds a total of 16 brand new species alongside the many returning favorites, so this is only a small preview of what’s to come!

We now have the official information including pricing, and release dates of the new toys! Check out our guide to new items which were on display at New York Toy Fair below.

Jurassic World Destroy ‘N Devour INDOMINUS REX (GCT95)

SRP: $39.99 | 4Y+ | Available Fall 2019

This infamous large dinosaur wreaks havoc and fear – ominous features
include realistic slick scales, longer arms with dagger-like claws and push
button activation. Push the button on its back to operate the mouth and activate sound effects. The button also makes Indominus’ jaw open, activates sounds, pick up and swallow 3, 3⁄4-inch human figures. And LED light in the throat lights up to show the human figures. Push the front button for arm strikes and slashing sound effects.

Jurassic World Dual Attack Assortment (GDT38)

SRP: $14.99 | 4Y+ | Available Now
These medium-sized dinosaurs have dual-action buttons for fierce battle
action iconic to each respective species. Push the back button for tail strikes, press the front button for head strikes, and press both buttons at the same time for dual tail and head striking action. Dinos have film-inspired sculpting, authentic color and realistic texture. Choose from Concavenator, Parasaurolophus, Triceratops and more. Each figure comes with a Dino RivalsTM collector card detailing the dinosaur’s key battle stats and attributes. Download the Jurassic World Facts app (Android & iOS) for more fun.

Jurassic World Roarivores (FMM23)

SPR: $14.99 | 3Y+ | Available Now
With push button sound activation and signature attack moves, kids can play out film action scenes with moves like chomping, biting and head butting. Figures include articulated arms and legs, realistic sculpting and authentic design. Choose from Ankylosaurus, Baryonyx, Allosaurus and Ceratosaurus.

Mega Dual Attack Assortment (GDL05)

SRP:$19.99 | 4Y+ | Available Now
Experience Jurassic World dinosaur play in a whole new way with the Dual Attack dinosaur action figures. These dinosaurs come in a larger size and have two buttons to activate different battle features such as tail and head strikes. Press both buttons at the same time for simultaneous head and tail action. Each dinosaur has movie-inspired sculpting, an articulated head and tail, authentic color and realistic texture. Choose from Stegosaurus, Suchomimis, Amargasaurus and Quetzalcoatlus. Download the Jurassic World Facts app (Android & iOS) for dinosaur facts & fun.

Jurassic World Snap Squad Assortment (GGN26)

SRP: $4.99 | 4Y+ | Available Fall 2019
Kids and Jurassic World fans will love collecting the Snap Squad Assortment featuring fan favorite dinosaurs. These small-scale collectibles feature the fierce Jurassic World dinosaurs, but with a stylistic design and mouths that open to “snap on” to back packs, lunch bags and more. Choose from Tyrannosaurus Rex, Velociraptor Blue, Indominus Rex and
Indoraptor

Super Colossal Blue

No details yet online – expected Fall 2019 release

Stay tuned for even more updates!


Watch ‘Indomation’ – A Stop-Motion Jurassic Park Tribute!

Before Dennis Muren wowed Steven Spielberg with computer generated dinosaurs at ILM, the dinosaurs of Jurassic Park were going to animated by hand by Phil Tippett and his team, using a technique known as stop motion.

The release of Jurassic Park led to an industry shift, with this well crafted art form rapidly replaced by computer generated images. This technology opened up a world of possibilities and filmmakers of the era began to experiment.

However, the animation technique did not die out. Stop motion lives on through the likes of Phil Tippett and his Mad God series, and many modern day movies like Isle of Dogs, Coraline and the works of Aardman Animations.

A number of independent filmmakers have dived into the stop motion world, including Mason Drumm who created the following short film entitled Indomation. Check it out below:

The entire piece contains 93 hours of animation and contains 7,830 frames! The set took two months to construct, utilizing 35 sticks of glue and many, many props. A detailed behind the scenes video gives us a better look at how Mason pieced all of this together. The rotating set is ingenious – so simple yet so effective.

Click the above picture to watch the 10 minute behind the scenes feature – I recommend you do! Stop motion is a slow process and one that takes immense concentration and attention to detail. To say he was the sole animator on Indomation, Mason’s animation is fluid, and it’s clear that he had a vision for this project from the very beginning – one that he executed with great finesse.

I’m looking forward to seeing more of his work. Be sure to check out Mason’s YouTube channel and let him know if you liked his short film by commenting below!

Jurassic World: Evolution Inspired Fan Meetup Happening in London this March!

Open up your calendar as it’s time for another Jurassic Park community meetup!

Frequent collaborator Tom Jurassic is hosting a Jurassic World Evolution Unofficial Community Meetup on Friday 8th March at the Natural History Museum in London.

The meetup will take place from 1pm – and Tom has already promised a host of fun activities, Jurassic-themed goodies and more for anyone who takes the time to join him in London. Tom has also revealed another detail of this meetup for fans of Jurassic Outpost:

“Firstly – I really appreciate all the support from everyone in spreading word about the meetup! Both Jurassic Outpost and The Jurassic Park Podcast have been amazing in getting word out there – allowing me to focus on some behind-the-scenes work which has enabled something incredibly cool to occur! I am beyond excited to reveal that Paul from the Natural History Museum’s Dinosaur Lab will be giving an hour’s talk to people who come down for the meetup – with the talk taking place from 1:30pm – 2:30pm. The Natural History Museum do talks here and there, but they are something which the general visitor will not be able to access.

I’m super excited to be able to bring a little more to the Jurassic World Evolution Unofficial Community Meetup – building a special day which I hope Jurassic fans who can make it will remember for years to come!”

This sounds like a fantastic opportunity for those attending – allowing people to get more hands-on with the museum than they would usually be able to!

Tom’s put a lot of work into this meetup and like any Jurassic community meetup there will no doubt be a favourable turnout! If you’re in or around the London area be sure to try and make it.

The Natural History Museum in London features one of the most beautiful and comprehensive collections of palaeontological discoveries in the country, which you’ll have the chance to come face to face with! The museum hosts popular dinosaurs like the T-Rex and the Triceratops, alongside the star of Jurassic World: Fallen Kingdom; the Baryonyx.

As Tom states: “We’ll take part in some fun Jurassic-themed games, and they’ll be a host of awesome Evolution prizes and goodies to give out throughout the day.”

A schedule for the day is still being locked down – but there is plenty to do in South Kensington including the Science Museum, so after spending a good amount of time at the Natural History Museum there will still be plenty more fun in store. The best part about all of this? The museums are all free entry!

You can learn more about Tom’s community meetup here, and be sure to let us know in the comments section below if you’ll be making it down!

Exclusive: Colin Trevorrow Shares His Experiences with ‘Fallen Kingdom’ + Talks Hopes for ‘Jurassic World 3’!

“My instinct is to break the classical language of these films a bit and plunge us into a world that feels real and naturalistic. I want to go outside into environments we’ve never seen these animals in. I’m watching a lot of Planet Earth.”

The excitement for a new Jurassic Park movie is a feeling that cannot be shaken by fans, and with Fallen Kingdom still fresh in everyone’s minds, we spoke with Jurassic World 3 director Colin Trevorrow who teased his plans for the upcoming sequel!

Along with those teases we speak about the fandom and the interactivity that Twitter can provide, Colin discusses his writing partner Emily Carmichael and what brought them together as co-writers, we talk the dinosaurs of the franchise, and Colin hints at a wealth of expanded universe content to follow in the future.

Grab your soda from the vending machine and enjoy the read, this is a good one!


When you were first approached for Jurassic Park 4, did you ever think you would be here today in the position you have with Jurassic? What lessons have you learned along the way?

It’s been a ride. Something happens around 40—you’ve lived long enough to look back and identify things about yourself that you realize are embedded pretty deep. I’ve seen patterns in my own work that have helped me understand myself a bit more. All of my films tend to be about a character who gets better, someone who is approaching life in a way that doesn’t represent their best self and then changes dramatically. Darius in Safety Not Guaranteed, Claire in Jurassic World, Susan in The Book of Henry. They’re all characters who have fallen into a pattern that needs to change, and through extraordinary circumstances they find a path to the better versions of themselves. If I’ve learned one lesson, it’s that I share something with the characters and stories I’m attracted to. I want to be the best version of myself, both as a filmmaker and as a person.

How did you meet your new writing partner on the next movie, Emily Carmichael, and what do you believe she will bring to the Jurassic franchise?

I saw a short of Emily’s called “The Hunter and the Swan Discuss Their Meeting”. I just knew immediately that I loved her brain. It’s different. Like a child who went to Harvard but still plays with toys. I brought a script of hers to Steven and we offered her a job writing a script she’s going to direct. She started going to meetings and her career took off. She worked on Pacific Rim 2 with a few other writers, then wrote The Black Hole for Disney on her own. It wasn’t hard to make the case that she should join the family. Her enthusiasm has been pretty infectious. She’s also an excellent Dungeon Master, as my kids will attest.

How involved are you with designing and choosing the dinosaurs, old and new, for each film? What is that process like, and what informs your choices? By design and definition, are there certain key elements you feel set Jurassic dinosaurs apart from others?

I’ve been lucky enough to be able to choose the dinosaurs, but Derek Connolly and JA Bayona and now Emily Carmichael will have each made contributions when it’s all said and done. It’s just a bunch of kids sitting on the floor with their toys. It’s the best part of my job, but also the hardest. You have to keep some great ones in the tank. I love the Carnotaurus and the Baryonyx, but I didn’t want to just see them in the background in Jurassic World. They deserve an entrance. So we put them on the park map, but held the reveal for the second film. The next film is even more fun because the opportunities have really opened up.

You’ve said Jurassic World 3 will have the most accurate dinosaurs yet. What exactly does that mean for a Jurassic film, feathers or otherwise, and what – if any – lessons have you learned from designing dinosaurs on the past two films?

We’re not looking to alter the dinosaurs from the previous movies. Those are established characters to me—they were made with reptilian DNA bridging the gaps in the genome and they have their own identity. But now we’re headed into a world in which the ability to clone a dinosaur is no longer exclusive to Dr. Henry Wu. That leads to innovation, and new opportunities for us to introduce species that represent the full spectrum of our knowledge.


Artwork by Simon Stålenhag – not related to Jurassic World 3

Many assume Jurassic World 3 will feature dinosaurs terrorizing cities and suburbs, and fans are often referring to properties like Godzilla and Planet of the Apes. Are these connections a fair assumption, or do you plan to keep the dinosaurs in the wilder, more untamed landscapes?

I just have no idea what would motivate dinosaurs to terrorize a city. They can’t organize. Right now we’ve got lethal predators in wild areas surrounding cities all over the world. They don’t go pack hunting for humans in urban areas. The world I get excited about is the one where it’s possible that a dinosaur might run out in front of your car on a foggy backroad, or invade your campground looking for food. A world where dinosaur interaction is unlikely but possible—the same way we watch out for bears or sharks. We hunt animals, we traffic them, we herd them, we breed them, we invade their territory and pay the price, but we don’t go to war with them. If that was the case, we’d have lost that war a long time ago.

“Jurassic World 3” or “Jurassic Park 6”? Ultimately a subtitle will replace the numbers, but is there a chance the ‘Park’ branding will return?

Emily and I call it Jurassic Park 6 because it’s fun, and that’s what it is to us. This is the conclusion of a story that began 25 years ago, and I think fans will be fired up when they see how much we’re connecting it to the source material. I know Jurassic World didn’t feel like a sequel in a traditional sense—the title change probably contributed to that—but it was. And so is this.

Will the visual style of Jurassic World 3 be influenced at all by what JA Bayona and Oscar Faura brought to the table?

JA and Oscar shot a beautiful film. If I’m being honest, I’d say they shot such a beautiful film, I’m not even looking to try and match it. They achieved something so gorgeous to look at, my instinct is to break the classical language of these films a bit and plunge us into a world that feels real and naturalistic. I want to go outside into environments we’ve never seen these animals in. I’m watching a lot of Planet Earth.

Jurassic as a brand handles itself quite differently than other mega- franchises out there – from your direct interactions with the community, to the inclusion of fans to create content like Masrani Global and the Dinosaur Protection Group. How important is that to you, and how would you say it helps Jurassic excel?

Our collaboration with the fans was something I first asked for back in 2015, and Universal was really open to it. The team delivered such a great experience with Masrani Global, we gave them a new assignment on Fallen Kingdom, and they crushed that, so we’re really going to be able to expand on that relationship with the third film. It always seemed obvious to me—who knows more about this lore than the fans? Why not just give them the keys and let them drive?

Did any fan and/or critical feedback to Jurassic World help shape your approach to writing Fallen Kingdom?

It did. We definitely took a turn into the darker side of Jurassic Park with that script. The first film was such a bright, colorful pop adventure. With Fallen Kingdom, we were looking to explore the uglier side of humanity and our cruel treatment of living creatures. But I think Bayona kept us from going too far—he embraced the darker elements, but also brought his own sense of playfulness and humor to the proceedings. When we initially wrote the dinosaur auction, we were imagining a dirty, unsavory bunch of animal traffickers huddled in a basement, trading lives for money. He turned it into the sequence you see in the film, which was more like a Sotheby’s auction for the super-wealthy. I think it played much better for kids, and was the right choice when balanced against the poor treatment of the animals we were seeing, which could have become irreparably sad. That’s the benefit of working with another director—you can see different sides of the story through their eyes.

Fan service has become a huge point of debate with larger franchise films. Striking a happy balance seems to be no easy task.

The fans keep my compass pointed in the right direction. Deep fans watch movies differently than the casual viewer, the same way critics watch films differently than the general audience. None of them are wrong. So I do a lot of listening. And every year, more dinosaur fans are born. These movies need to work simultaneously for those kids, for adults who love the old films, and for a diverse global audience—including some who didn’t even have American movies available to them when the first film came out. It’s a delicate balance. I feel like I’ve made a mix of bold choices and safe ones—hopefully once my tenure is done, the fans will look back and feel like I was a careful custodian.

Can you talk about your experience with social media? You directly engage with fans on various subjects. But amongst all that can come a lot of toxic trolling. How do you filter that?

You really can’t filter it. But when you dig deep enough into any fan’s anger, you’re going to find a deep love for the franchise they’re defending. To understand that level of passion—and sometimes furor—requires the same respect and tolerance you give to those with different belief systems than your own. But belief is no excuse for aggression toward those who don’t share your beliefs. It makes me sad to see the current state of the discourse, because the ugly rhetoric we’re throwing at each other is polarizing fandom the same way our politics is dividing us. I hope we find our balance again. I think we can.

It seems you are overseeing the greater Jurassic expanded universe, both in content and canon – is that correct? Can you talk a little about what your involvement is like with that?

Yeah, I’ve been involved since 2015, in collaboration with Steven and Frank. We’ve been working closely with Universal to build out the world and make sure that kids (and adults) who want to dig deeper have someplace to go. We’re really proud of the Mattel and LEGO toys, the console and mobile games from Frontier and Ludia, the VR experience from Felix and Paul, who are just brilliant. We just finished a two-part animated LEGO special that will air on NBC this week. All our creative partners have done awesome work. There’s a lot of things I can’t really talk about, I promise there will be no shortage of new developments in the next few years. But we’re being careful not to oversaturate. Some people just want to go see a dinosaur movie every three years, and that’s fine. Others want dinosaurs all the way down. We’re here for them, too.

Why do you think Jurassic has succeeded in making dinosaur movies work – something that would normally just become another creature feature, into something that is able to thrill and captivate audiences like the Jurassic franchise has done? Do you believe bringing that magic to life gets more difficult with each movie?

I think there’s something humbling about dinosaurs. They’re evidence that we’ve only occupied the earth for a tiny sliver of time. The line that encapsulates the whole series for me is Irrfan Khan’s moment at the beginning of Jurassic World. “Dinosaurs remind us how very small we are, how new.” Humans have only existed for 200,000 years. Dinosaurs were here in one form or another for 170 MILLION years. We act like this planet belongs to us, but we just got here. That’s the story I’m here to tell, and every choice we make is connected to it.

Now that certainly is a lot to digest! While ‘dinosaurs in war’ is an idea that’s been floated around for years, was featured in John Sayles’ Jurassic Park 4 script, and was even hinted at by a main character in Jurassic World, it’s great than Colin continues to shut this idea down in exchange for a much more realistic portrayal of wild animals in the ‘human’ world.

“The world I get excited about is the one where it’s possible that a dinosaur might run out in front of your car on a foggy backroad, or invade your campground looking for food. A world where dinosaur interaction is unlikely but possible—the same way we watch out for bears or sharks.”

Me too Colin, me too. This world would allow for the suspense and thriller aspects of Jurassic Park to return, and is going to allow us to see these dinosaurs interacting with new environments. Environments that aren’t restrained by the jungles of Isla Nublar and Isla Sorna, and instead feel much closer to home.

“My instinct is to break the classical language of these films a bit and plunge us into a world that feels real and naturalistic. I want to go outside into environments we’ve never seen these animals in.”

J.A. Bayona’s Jurassic World: Fallen Kingdom ended with a number of shots showing the dinosaurs reaching cities and locations in and around California, and with the technology used to create these dinosaurs now out in the open world and potentially in the hands of large corporations that don’t have the animals best interests in mind, Jurassic World 3 could show us a much darker side to this story.

We want to say a huge thank you to Colin Trevorrow for this interview and for speaking with us! We hope you enjoyed the read and in case you missed our previous interview with the director back in 2016 you can find that here or listen to the podcast. There’s a surprise guest at the end. And that surprise guest is J.A. Bayona. Sorry to ruin the surprise. But it has been over two years since that interview, so that’s on you.

And be sure to take a listen to our brand new episode where we discuss this interview and go into detail on some of Colin’s answers:

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