Huge Assortment of Mattel Jurassic World and Camp Cretaceous Reveals from Toy Fair 2020!

New York Toy Fair is here, and we visited Universal Picture’s showcase this morning to take an exclusive first look at some of the upcoming Jurassic World merchandise – including some Camp Cretaceous (the upcoming Netflix animated series) from Mattel! As a picture is worth 1000 words, be sure to just check out our images and galleries below:

Update – the initial press kit distributed included early prototypes not meant for public reveal. We’ve removed the images at the request of Universal and Mattel.

Attack Packs

 

 

 

 

Savage Strikes

 

 

 

Sound Strikes

 

 

 

Massive Biters

 

 

Carnotaurus “Toro” (Camp Cretaceous)

Epic Roarin’ T. rex (Camp Cretaceous)

Feeding Frenzy Indominus Rex

Snap Squad

We have a TON more uploaded in our Facebook album HERE – be sure to check it out!

What’s notable is the baby Ankylosaurus Attack Pack is from Camp Cretaceous and is named Bumpy. We’ll have more details from that show soon, but in the meantime it’s worth noting that all the toys on the table pictured below are allegedly from the upcoming Animated Series.

Be sure to stay tuned, as we will be bringing you more news from New York Toy Fair 2020 as the show continues tomorrow! What’s your favorite upcoming toy? Sound off in the comments below!


Mattel’s Jurassic World Amber Collection Owen and Blue Now Available at Entertainment Earth!

Wave 2 of Mattel’s Amber Collection is roaring its way online, and is no longer exclusive to Gamestop stores. Starting now, you can pre-order Owen and Blue from Entertainment Earth – while they are available from other online retailers, these collectibles will not be available from Big Box Brick and Mortar retailers, meaning this is certainly one of the best way to pick them up as a collector!

Jurassic World Owen Grady 6-Inch Scale Amber Figure

Relive nostalgic, iconic film moments with this Jurassic World Owen Grady 6-Inch Scale Amber Collection Action Figure that captures the spirit of the franchise legacy with movie-authentic decoration and deluxe detail. Standing approximately 6-inches tall and inspired by Jurassic World: Fallen Kingdom, Owen features movable joints for posing and play action, and he comes with a removable knife accessory, an extra set of exchangeable hands, and a display stand. You don’t want to miss him!

For even more fun, pair this exciting Owen figure with the equally exciting Jurassic World Velociraptor Blue 6-Inch Scale Amber Collection Action Figure! Sold separately.

This amazing action figure portrays the scene when Owen returns to Isla Nubar to save his endangered trained velociraptor Blue. Finding Blue in the jungle, Owen extends his hand to her, but little does he know that she will later end up saving him!

Pre-Order Now!

Jurassic World Raptor Blue 6-Inch Scale Amber Figure

Inspired by the blockbuster movie Jurassic World: Fallen Kingdom, this sensational Jurassic World Velociraptor Blue 6-Inch Scale Amber Collection Action Figure of the Owen-friendly Velociraptor measures roughly 6-inches tall, features movable joints for posing and play action, and includes a stand for display. The feel and spirit of the film and the film series are captured in excellent detail and the movie-accurate deco, too. Don’t let Blue get away from you!

For even more fun, pair this exciting figure of Blue with the equally exciting Jurassic World Owen Grady 6-Inch Scale Amber Collection Action Figure! Sold separately.

This awesome Blue action figure and embodies her intellect and ability to experience empathy, which allows her to develop a close bond with Owen Grady – so much so that she risks her life to save him!

Pre-Order Now!

You can check them out in action in the video below, which also provides a sneak peak at what’s coming next (Dennis Nedry and Dilophosaurus)

What characters and dinosaurs do you want to see in the Amber Collection, and will you be picking up Owen or Blue? Let us know in the comments below!

Colin Trevorrow Shares Video of Baby Nasutoceratops Animatronic from Jurassic World 3!

The hype train has officially left the station! Colin Trevorrow has been quite active on Twitter recently, first fueling the fires about the title of Jurassic World 3 and now giving us another first look at an animatronic that is being prepared for use in JW3 production. Hold on to your butts everyone…we have a BABY NASUTOCERATOPS. Or maybe even a Triceratops! Confirmation on the exact animal species has not been given, but check out just how adorable the little juvenile is in Colin’s tweet below.

It clearly lacks a finishing paint job, but the range of motion on this small machine is incredible. Notice the lifelike way it closes its eyes as it shakes and rattles its head. This first look shows a great deal of promise in both the quality of the animatronics being produced and the story we will be delivered. Because, come on, who is going to say NO to seeing a baby dinosaur (and a practical one at that!)? Eagle-eyed viewers might also notice some sort of tail in the background. To our eyes, it looks a little too skinny to be a velociraptor, so your guess is as good as ours. Could this be the return of the fan favorite dilophosaur?

So far, we know the animatronics for JW3 are being made by John Nolan and his studio, the very same people who made the puppets for Netflix’s The Dark Crystal series. If you watched that show, you know the studio produces some high quality animatronics, and the streak appears to be continuing here.

What are your thoughts on the animatronic? What kind of color scheme do you expect it to have? Do you have any theories on the tail in the background? Let us know in the comments below!

Jurassic World Evolution Joins ‘Games With Gold’ Lineup on Xbox for December

Jurassic World Evolution - Raptor Image

The recent announcement of the ‘Return to Jurassic Park’ DLC for Jurassic World Evolution has been an exciting one for gamers who are fans of the Jurassic franchise. There is, however, more exciting news – and a special Christmas treat for Xbox gamers yet to check out the latest entry in the Jurassic World series of videogames.

Announced recently by Xbox’s very own Major Nelson over on Twitter, Evolution will be joining ‘Insane Robots’, ‘Toy Story 3’ and ‘Castlevania: Mirror of Fate’ as one of the FREE videogames available to Xbox Gold members this December.

Games with Gold - Jurassic World Evolution

If you haven’t played the Jurassic adventure by Frontier Developments, and are an Xbox player, then we HIGHLY recommend going away and installing this game whilst it is free! The best thing about Games with Gold is the fact that you keep the games you download – meaning once you download Evolution, you will keep it forever. So, if you’re an Xbox player, make sure you download this game between December 16th and January 15th, and share your Park Builds with us on Social Media!

Jurassic World Evolution - Ceratosaurus

Excited to play the game for the first time? Currently enjoying the Return to Jurassic Park DLC? Sound off in the comments below, and stay tuned for the latest news on Jurassic World Evolution.

‘Jurassic World Evolution: Return to Jurassic Park’ Launch Trailer | Out Now!

Welcome back to Jurassic Park! The brand new classic Jurassic DLC based upon the first three films is now available on Xbox, PlayStation, and PC — check out the launch trailer below, and read on for more details!

Join Dr. Alan Grant, Dr. Ellie Sattler and Dr. Ian Malcolm on Isla Nublar, in an all new storyline where you’ll rebuild and open the greatest attraction on earth, Jurassic Park. Use your skill as an expert park manager to overcome intriguing new challenges, and show the world you’ve got what it takes to handle the heat when life finds a way!

For anyone who may have missed our previous announcement, this fantastic new expansion pack contains a whole host a brand new story missions, classic buildings inspired by film, dinosaur skins you’ll most definitely recognize and much more! Don’t forget, Jurassic World Evolution: Return to Jurassic Park comes alongside free update 1.12, with features that have been highly requested from the community like new Ranger team functions and a restroom requirement for guests.

Jurassic World Evolution: Return to Jurassic Park launches today on Steam, Playstation 4 and Xbox One for £15.99 ($19.99, €19.99).

Perhaps the most exciting bit of news is that Sam Neill, Laura Dern, and Jeff Goldblum have returned to voice the roles of Dr’s Alan Grant, Ellie Sattler, and Ian Malcolm respectively. They’re intregal to this altnernate cannon story where after the fateful events of the first film, they return to the islands and help Hammond rebuild. This time it will be flawless.

Stay tuned, as our review will be coming as soon as we’ve spent enough time with the game and completed its story!

Will you be picking up the ‘Return to Jurassic Park’ DLC, and what do you hope it adds to Jurassic World Evolution? Sound off in the comments below, and as always, stay tuned for the latest news!


Jurassic World Evolution ‘Raptor Squad’ DLC Coming Tomorrow!

If you’re dying for some new Jurassic World Evolution content prior to the December 10th ‘Return to Jurassic Park’ DLC, Frontier has you covered. Coming tomorrow, a new DLC pack will be available for purchase at $1.99 adding the Jurassic World ‘Raptor Squad’ – Blue, Charlie, Delta, and Echo!

Become the Alpha with the brand new Jurassic World Evolution: Raptor Squad Skin Collection, the complete skin set of the original Jurassic World Velociraptors! With this pack you’ll gain access to new, unlockable genes which will allow you to incubate Velociraptors with these fantastic new skins.

The Jurassic World Evolution: Raptor Squad Skin Collection is coming 26 November on Steam, Xbox One and Playstation for £1.49/€1.99/$1.99 (prices may vary depending on your region and platform).

The iconic pack of Velociraptors have been long requested since the launch of the game, with fans eager to add the squad to their park since before release. This perhaps is a point worth mentioning – this pack only adds new skins for existing dinosaurs, which felt missing from the core release, and probably should be free. With so much paid DLC already released for the game, and even more on its way, this feels like a bit of a grift instead of a gift. But I digress.

The skins themselves are fantastic, clearly built directly from ILM’s files, and offer the best look at these fan favorite dinosaurs since the 2015 film. As a huge fan of Delta myself, I cannot wait to see her up close, in all her glory.

Will you be purchasing the DLC pack, or would you rather wait to see if this release is ever given for free or bundled with larger DLC packs? Sound off in the comments below, and as always, stay tuned for the latest news!


Everything You Need to Know About Jurassic World Evolution’s ‘Return to Jurassic Park’ DLC!

Return to Jurassic Park - Jurassic Park Raptor Paddock Image

It is safe to say that for years, fans of the original Jurassic Park have yearned to dive back in and explore the original 1993 park which we saw on Isla Nublar. Last year’s entry into the long-running film series, Jurassic World: Fallen Kingdom, provided a tantalising taste of the original park as we discovered a large-scale model in Benjamin Lockwood’s Manor. Now, however, Frontier Developments have gone one step further, providing fans with an opportunity to fully immerse themselves in the sights and scenes of a 1993 Jurassic Park in the form of their new DLC, Jurassic World Evolution: Return to Jurassic Park, which will release this December.

Return to Jurassic Park - Brachiosaurus and JP Jeep

This DLC is set to embrace the roots of the franchise itself – with new buildings and attractions which feel inspired by the classic source material, and other great entries into the franchise like Jurassic Park: Operation Genesis. The new DLC will add an assortment of fantastic new features – including new buildings like the classic Visitor Centre from the original film, alongside an Aviary which draws heavy inspiration from the design we see occupying Isla Sorna within the second and third Jurassic Park films. Both these buildings promise to breathe some heavy nostalgia into the parks which we will be able to create as part of this DLC – but they also tease something even better which is coming in this DLC.

Return to Jurassic Park - Interior of Aviary

Yes, that’s right – Pteranodons are finally joining the Jurassic World: Evolution line-up as the first aerial reptiles to become a part of our parks. Aerial animals are a feature which have been requested since the game’s debut, so it is incredibly exciting for fans to finally see them being introduced in the form of a Pteranodon. Whilst we are unsure as to how exactly these animals will function, it is safe to say that these creatures will be positioned inside the Aviary itself unlike other dinosaurs within the game – so it will be interesting to see if other Aerial Reptiles are added in the future!

Green Buck T-Rex Skin with New Model

Another exciting addition is the Compsognathus – a BRAND NEW dinosaur which will be one of the smallest animals to join the in-game roster. This game has been highly requested – especially after its return in Fallen Kingdom. Information suggests that this animal have free-roaming behaviours different to other dinosaurs, so it is exciting to see how this dinosaur will stand out from the crowd. The DLC will also introduce several other new elements – including a seven-mission story mode which will bring Dr Alan Grant, Dr Ellie Sattler and Dr Ian Malcolm back to both Isla Nublar and Isla Sorna after the events of the 1993 film. Yes, the Jurassic Park trio will be voiced by Sam Neill, Laura Dern, and Jeff Goldblum respectively.

It has also been confirmed that a brand-new 1993 overlay will be introduced – adding new dinosaur models, textures for buildings and other details which will augment your JWE experience. This overlay will be available in all sandboxes, although it sounds as though Jurassic Park and Jurassic World objects and styles will not be able to be mixed together at this stage. That said, the DLC will still provide a brand-new avenue for play.

There is a lot to take in from the little information and pictures released. The iconic Ford Explorers appear in a picture, the Triceratops has a new skin and model that is JP accurate, the Stegosaurus has a brand new model and skin to match its Lost World appearance, and the Jurassic Park 3 Brachiosaurs also appear! With any luck, the DLC will also include the Velociraptor variants from both Lost World and Jurassic Park 3 – plus we’re crossing our fingers for Pternodons from Lost World and Jurassic World to flesh out the aviary!

This comes alongside a brand-new FREE update for JWE players, which will introduce a couple of fan-requested features alongside some bug fixes and other elements. These include the ability to place down toilets for your park visitors, and the ability for Ranger Team vehicles to be damaged by dinosaurs. Both new features, alongside others which we are no-doubt yet to uncover, promise to inject even more new energy and life into this game as it continues to grow and evolve.

Check out the full trailer for the upcoming DLC below.

There is also a new Species Profile now live for the DLC, which you can find here:

We’re very excited to get our hands on this new DLC! How do you feel about returning to Jurassic Park? Are you excited to revisit a 1993 Isla Nublar? Let us know if you’ll be playing Return to Jurassic Park on the 10th of December!

Source: Frontier Developments

Shop the Jurassic World Collection at Classic Stills with Discount Code Outpost20!

Looking for the perfect gift for yourself or another Jurassic Park super fan this Holiday season? Have some space on your wall for some framed art straight from a film you love? Consider the Classic Stills Jurassic World collection!

Classic Stills, a Los Angeles and London-based publisher of rare and iconic photographs, has collaborated with Universal Brand Development to release a limited-edition collection of iconic still images from Universal Pictures’ 2015 blockbuster film, Jurassic World. This will be the first time still images from the movie will be available as gallery-quality fine art prints and comes exactly one year after Classic Stills launched the first-ever Jurassic Park fine art collection.

“Following the release of our popular Jurassic Park collection, we’re thrilled to offer fans an even wider selection of iconic images and heart-stopping moments from Jurassic World,” said CEO Rene Freling.

The collection of 24 still images spans the entire feature-length film, from the opening scene to the film’s final shot, and features many fan-favorite action scenes in between.

The prints will be available in up to four sizes, with only 100 individually numbered prints available per still image. Prices will range from $149/£125 to $1,000/£850 each.

Classic Stills’ fine art prints are developed using the chromogenic print (C-print) process and are printed on archival-quality photo paper. Every print is framed meticulously by hand, includes acid-free matting and hinging, and is protected by UV acrylic to prevent fading.

The Jurassic World gallery-quality fine art prints will be available for purchase in the U.S., Canada, Ireland, France, Germany, Spain and Italy starting on October 17, 2019. For more information on Classic Stills and the Jurassic World limited-edition collection, please visit https://classicstills.com and https://classicstills.co.uk.

The collection itself spans from in movie frames, and official promotional artwork that were part of the marketing campaign, such as posters. Be sure to use our exclusive discount code Outpost20 for 20% off while shopping this collection!

Which pieces of art are you most interested in within the collection? Sound off in the comments below, and stay tuned to Jurassic Ouptost!


Jurassic World and Soft-Canon: a Counteractive and Convoluted Conundrum

This article is a guest contribution by Thomas Fishenden.

When it comes to the Jurassic Park franchise, it is safe to say that there has been a lot of world building over the duration of the five installments which Universal Studios have produced. It is certainly safe to say that a lot has been added to the franchise over the years. The films have added new locations and new animals and characters, whilst the secondary materials – such as the viral marketing – have aimed to add in more continuity between the sequel installments. Canon, however, has not always been maintained – and there have always been issues which have plagued the Jurassic franchise and the continuity it shares between its various outings. We have seen Universal and Colin Trevorrow take steps towards addressing these issues in recent years – but unfortunately, a recent announcement during the press for Jurassic World: The Live Tour has us concerned about the future canonical consistencies within the franchise.

In the past, Colin Trevorrow has stated that he is the overseer of the franchise – and would oversee issues, such as Canon, moving forwards to ensure better continuity and cohesion across the property in the future. This had many of us excited, as it seemed to indicate that both Colin and the studio behind him were willing to take meaningful steps towards building a much more coherent cinematic universe. Indeed, it appeared that the Jurassic franchise would take a similar approach to other great franchises like Star Wars and Marvel, building outwards with meaningful connections to the very core pillars which first established the franchise. For a while, this seemed to hold true – with inconsistencies around the geography of the Isla Nublar report in both Jurassic World and Jurassic World: Fallen Kingdom openly addressed by the director, who proceeded to work with the team behind the viral marketing and surrounding canonical materials (Chaos Theorem) to build a meaningful explanation which alleviated the canon-breaking implications that the change in island geography had. Furthermore, the team working behind the scenes had the opportunity to build upon the background of the franchise – adding in new implications for the canon which alleviated some of the strained connections that the narratives of the more recent films had. It is safe to say that the Dinosaur Protection Group website, and other subsequent ventures, did a lot to build upon the canon in meaningful ways – addressing the concerns of long term fans and creating much more of a cinematic ‘universe’ than we had ever seen for the franchise before.

Whilst the Dinosaur Protection Group faded into obscurity after the cinematic debut of Fallen Kingdom, it appeared canon would continue to grow and expand within the franchise. This brings us to Jurassic World: The Live Tour. Press Events for the tour (see Chris’s coverage from an event in April of this year) got fans excited – with a clear focus on developing a story which could fit within the confines of a pre-established Jurassic World narrative. Indeed, whilst some of the live show would build upon the back of the blockbuster film, showcasing the Indominus rampage on Isla Nublar, the clear majority was stated to be a brand-new story exploring a top-secret InGen Facility in Chile. The story follows Doctor Kate Walker, who was working with dinosaurs in a similar behavioral capacity to Owen Grady, and has essentially been pitched as the other half of the IBRIS project which we see on screen within Jurassic World. This, again, is a project which has always been relatively secretive on-screen, so fans were excited to be able to learn even more about this new piece of lore which was sure to build upon the fundamental ideals explored within the first Jurassic World film. Anticipation was high – and this was only exasperated further by the debut of Battle at Big Rock, which explored more new characters within the same universe, after the events of Fallen Kingdom.

Unfortunately, however, it seems that the story continuity will not last.

Fast forward to the start of November, when the Live Tour is kicking off with its worldwide premiere. Colin was interviewed by the Social Media team working on behalf of Feld Entertainment., and in an Instagram story on the official tour account, Colin was asked where the events of the show fit within the timeline of Jurassic World. His response was as follows:

“We have something we call soft canon – which is that it happens, but it also exists within its own space. You know, Feld’s writers and creators made a new and original story which exists within the context of Jurassic World and I think people are really going to love it.”

This statement is great when we consider how passionate Colin is for the franchise, and it is nice to see how excited he is about the live show – but it also poses a very real problem for the franchise moving forwards. That statement of ‘soft-canon’, and the careful phrasing of this show ‘existing within the context of Jurassic World’, has set alarm bells ringing for many fans – suggesting that the show may not be a meaningful fit within the pre-determined canon of the franchise, as was previously implied. Soft-canon itself is an alarming phrase, considering its what ‘Jurassic World Evolution’ is described as — something that is not canon at all, but adheres to the rules of the universal while carving out its alternate reality.

This becomes problematic as a universe which is built without canon in mind can very quickly crumble and implode if not handle with a degree of oversight and brand management. Disney know this all too well – and it is the reason why the Star Wars Expanded Universe is now referred to as ‘Legends’. Here, Disney told too many stories which conflicted with one another and posed potential problems for the canons of the franchise so they had to restart this from the ground up and discount any of their old stories as being non-canon unless reintroduced into modern films or properties. Whilst this soured many Star Wars fans, Disney could get away with this because of the sheer scale and scope of Star Wars and its fan-base, with many more pre-established stories already under the franchise’s belt. Jurassic, in contrast, is a relatively new and expanding franchise with a smaller fan base, and so the movements made to grow the brand really need to be considered and thoughtful to connect with audiences and build a meaningful and consistent fan base. Therefore, the term ‘soft canon’ being thrown out so early in the growth of the franchise has both I and many other Jurassic fans concerned about the future direction of the franchise.

It should also be noted that Star War’s non-canon ‘legends’ media only consists of expanded fiction that came out prior to The Force Awakens. Everything since then has been carefully cultivated to fit within the ever expanding galaxy, working with their brand team, writers, and directors as to not contradict the films, but add to them all while telling their own stories. Why Jurassic cannot do this, especially given their stable creative team, and smaller universe size, is a frustrating mystery.

Whilst I appreciate that it is hard to canonise a Live Tour (other properties like ‘Marvel Universe Live’ opted to tell entirely separate stories), I think straddling the line between canon and ‘soft canon’ is an attempt for Jurassic to have its cake and eat it too. Whilst it’s a humble attempt at developing upon the IP, I feel that it misses the mark and misses what fans have truly been clamoring for – which are stories which will have larger impacts on the overall franchise whilst enabling them to connect with these characters and these stories in much more meaningful ways. The attitude of utilizing ‘soft canon’ poses a worry for fans, as it brings into question upcoming properties like Camp Cretaceous, and where they will stand in terms of both canon and impact on the other properties within the franchise. Whilst there is certainly an argument for these being more children’s tailored properties, it is important to note that even in that regard a canonical middle ground is achievable. Take, for example, Star Wars: The Clone Wars. This property found a way to tell stories within a pre-existing universe whilst not damaging canon. In fact, Clone Wars could build upon the pre-established in interesting and meaningful ways – connecting with both older and younger fans alike. This was due not only to the creative vision of Dave Filoni, but also due to the creative oversight and brand consistency which Disney and the Star Wars team had in place – and something which Jurassic seems to be sorely missing at this moment in time.

For the Jurassic World Live Tour, the format itself doesn’t entirely mesh with real world antics – so we understand that the action and context that which the story plays out may not be 1:1 to canon. But there is no reasons the overarching story itself of Dr. Kate Walker, InGens facility in Chile, and the events that subsequently played out cannot be canon. A simple “The story is canon, the action within and execution of it is soft canon” would be far more understandable. It was stated numerous times that Colin Trevorrow was involved from the start to make sure the story is hard canon. So what happened?

Make no mistake – I, and many others, are excited for new stories to be explored within the Jurassic universe. Many of us have clamoured for more from this brand for years, so the fact that we are finally getting this is exciting, and is a true testament to the creative passion of individuals like Colin Trevorrow. But, with that said, oversight is important too – and it’s important that this is built into a brand with solid foundations so that these stories can continue to be told for years to come. With that in mind, an organisation like Chaos Theorem or someone else altogether really need to be empowered to get more involved in the day-to-day canon of this universe, so that we can finally have something which feels cohesive. Continuity has always been a matter of discussion for Jurassic – and in some ways, poor continuity adds to the charm of these films. But, if Jurassic is to ever grow into a franchise with the power to do more than beat back other big names at the box office, then it is crucial that canon is considered, and that the time is taken to build a rich universe for these stories to take place within.

What do you all think? Where do you stand on canon in cinema, and is it important to you that these side projects tie in? Sound of in the comments below!


Uniting the Franchise: How Jurassic World 3 Should Incorporate Dinosaur Designs from ‘Park’ Films

Art by Neemz.

2021 is swiftly approaching. Jurassic World 3 is already shaping up to be an event unlike anything we have seen since the original Jurassic Park. With Sam Neill, Laura Dern, and Jeff Goldblum all returning for major roles in the upcoming film, it is easy to see that we are in store for a movie with some serious callbacks to the film that started it all. With the return of old human characters, Jurassic World 3 is posed in the perfect position to be a film that showcases the original aspects of Jurassic Park side by side with the new ideas put forth in the Jurassic World movies. We can talk about the human characters until the sun goes down, but at the end of the day, the highlight of Jurassic has always been the dinosaurs.

One complaint that we see time and time again is how different some of the dinosaurs look in the newer films. While some fans view these differences as a major drawback, it’s time to take a hard look at how these perceived differences actually present a unique opportunity to showcase exactly what these dinosaurs are: genetically engineered, theme park…creatures. In other words, these dinosaurs are simply lab-created animals melding natural science and science fiction.

So today, let’s take a look at some specific examples of these differences. Let’s start with a classic: the mighty Stegosaurus. We first got a glimpse at the creature on Isla Sorna in The Lost World Jurassic Park. This Jurassic Park era Stego was on the more athletic side. As you can see below, it featured a straight tail and narrow head, which featured a beak of some sort. Its athleticism was put on full display when it sensed a threat in Sarah Harding approaching its infant.

Now, let us compare that to the Jurassic World era Stegosaurus. The new creation featured a heavier retro build, with a drooping tail and a wider head (with lips instead of a beak). Their coloration is slightly different, and their skin texture is entirely different than their park counterparts. We’re first introduced to them roaming Nublar’s Gyrosphere Valley in Jurassic World, presumably engineered under Masrani’s supervision to achieve certain goals.

In a universe where scientists have been cloning and creating new dinosaurs for over twenty five years, these differences can be explained by genetic manipulation. Perhaps the old Stegosauruses were just too agile and destructive with their more athletic build and size. Maybe the Jurassic World scientists realized a beefier build appealed to the parks older demographs who imagine dinosaurs with more outdated views. Questions like these are exactly the kind of lore I believe are ripe for answering in Jurassic World 3. Before we move on to how exactly the movie can present those answers in a natural way, let’s take a look at another dinosaur example.

The Ankylosaurus is well-known for the armor plating all along its back, but the different eras of Jurassic took the animal in otherwise different directions. We first see the Jurassic Park era Anyklosaur in Jurassic Park 3 as it lumbers underneath the tree some of our characters are hiding out in. It touts rougher scale-based armor with a smaller, colorful head. It has a narrow and angular build overall and is not overtly large.

Once again, let’s look at the Jurassic World edition Ankylosaurus that we see duke it out with the Indominous Rex. Not only is the Jurassic World era animal bigger, it has defined armor plating and a larger, uniform-color head. Just like the Stegosaurus, it sports a bulkier, stockier build overall. It’s been theorized that ‘World’s’ Anylosaurs are female counterparts to ‘Park’s’ males.

Ankylosaurs and Stegosaurs are only scratching the surface. Numerous other species have distinct sub-species within the Jurassic films, with 3 different Pteranodon breeds, over 3 different breeds of Velociraptors, plus a variety of sexual dimorphism seen within Parasaurs, Brachiosaurs, and more.

The best step for Jurassic to take is to embrace the differences and use them as a tool to enrich the deep mythology the universe has already given to us. I mean, who wouldn’t want to see the Jurassic Park 3 raptors running around Blue? That sort of variety in appearance is a treasure trove of rich story that has largely only been explored by the DPG marketing campaign for Jurassic World Fallen Kingdom. It’s important to not stifle that variety, but embrace it fully, and bring all these elements from various films together.

However, not every difference is a canonical variation – the T. rex of Jurassic World being a prime example. Many fans have complained she looks off from her Jurassic Park appearance – and it’s true – the design has changed in more ways than just aging. This love for Jurassic Park’s iconic designs is another prime reason to bring them back. Not just nostalgia – they’re some of the most iconic creature designs in cinema. Embrace the masterclass work of Stan Winston Studios, Crash McCreery and ILM that laid the foundation for Jurassic World.

We know that Jurassic World 3 director Colin Trevorrow plans to expand the universe even more and deal with these creatures on a much larger scale now that they’re part of our world. One of the best ways to explore this evolution naturally, while keeping it tied to the past films is to simply go back to the older, forgotten dinosaurs. Likewise, we can finally explore how these various subspecies may interact – what would a crossbreed of a Jurassic Park female raptor and JP3 male raptor look like? Or would they never have the chance, fighting for territory instead?

What makes the Jurassic Park novel so great is that it tackles the science aspect of the story head on – the novel version of Wu has candid conversations with Hammond about manipulating the DNA of the dinosaurs to alter their physical characteristics and change the way they behave. If we’re trying to find inspiration, that’s where to start the search. Having a character in the movie, like Wu, explain the differences between all the animals on screen only serves to deepen the canon in a positive way. Not only that, it serves as a natural explanation for why Project IBRIS with the raptors at Jurassic World was (eventually) successful compared to the more aggressive raptors from the previous movies.

What are your thoughts on the dinosaur differences? Is this a purposeful creation from Jurassic Park scientists, or do you think the filmmakers were just looking to switch up the styles? If you believe the science backs it up, would you like to see it explained on screen? Sound off in the comments below and tell us how you would explain the uniqueness of the dinosaurs!